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Archweapons

Arch Weapons are demonically embodied weapons that greater demons typically send to destroy approaching enemies' material weapons and armor (and hopefully their enemies, too). These weapons are quick and invincible against normal weapons.

Monster Statistics

Holy Lands Attributes

INT

Intellect

WIS

Wisdom

PAT

Patience

STR

Strength

AGL

Agility

SPD

Speed

BEU

Beauty

CHR

Charisma

END

Endurance

Holy Lands Abilities

PER

Perception

SRC

Search

CLI

Climb

JMP

Jump

BAL

Balance

HID

Hide

Type Greater Demon
Life 2d8+43
Weapon Skills Combat Arms
Combat Bonuses

+4 ADV

+4 ATK

+4 DGE

+4 DEF

+5 DAM

Weapons (DAM) Per weapon type
AtR Per weapon type
DEF 11 (natural)
Height Per weapon type
Weight Per weapon type
Special Attributes

9 AGL

12 SPD

Special Abilities 3 PER
Exceptional Skills +10 Nightvision
Saving Throws +4 Miracles
Spoken Language Mauthren
Weakness None
Immunity

Fire

Poision

Normal (non-holy) weapons

Magic Abilities

Spirit Drift (constant)

Shattering Blow (constant)

See the Unseen (constant)

Valuables None
Equipment None
Experience Value 435XP

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