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Bolomonster
These lumbering giants can be deceptivly fast in combat and are able to land powerful blows on their target. They do not back down from serious combat challenges, but will retreat if they perceive themselves to be losing the upper hand in battle.

Holy Lands Attributes

INT

Intellect

WIS

Wisdom

PAT

Patience

STR

Strength

AGL

Agility

SPD

Speed

BEU

Beauty

CHR

Charisma

END

Endurance

Holy Lands Abilities

PER

Perception

SRC

Search

CLI

Climb

JMP

Jump

BAL

Balance

HID

Hide

Monster Statistics

Type Advanced Demon
Number Appearing 1 or 2 (1d2)
Life 2d10+169
Weapon Skills

Combat Arms

Hand to Hand

Thrown

Combat Bonuses

+4 ADV

+4 ATK

+4 DGE

+4 DEF

+10 DAM

Weapons

Great Spear 6d6(+10)

Fist 3d6(+10)

AtR 2
DEF 5 nDEF
Height 10 feet
Weight 700 lbs.
Special Attributes

INT: 2

WIS: 2

AGI: 6

STR: 35

SPD: 7

END: 10

PAT: 3

Special Abilities

3 CLI

5 PER

Exceptional Skills

+8 Nightvision

+6 HP Sight

+6 HP Hearing

+6 HP Scent

+5 Grapple

Saving Throws

+7 Miracles

+7 Holy Items

Spoken Language Mauthren
Weakness None
Immunity Standard
Magic Abilities See the Unseen (constant)
Valuables 4d6 G (85%)
Equipment Magic Weapon (15%)
Experience Value 700XP

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