Ash Zombies rise from their grave cloaked in flame and can sprint for their prey. They can rise simultaneously in a small group, surround their victims, and converge on them from multiple directions
Holy Lands Attributes | |
---|---|
INT |
Intellect |
WIS |
Wisdom |
PAT |
Patience |
STR |
Strength |
AGL |
Agility |
SPD |
Speed |
BEU |
Beauty |
CHR |
Charisma |
END |
Endurance |
Holy Lands Abilities | |
---|---|
PER |
Perception |
SRC |
Search |
CLI |
Climb |
JMP |
Jump |
BAL |
Balance |
HID |
Hide |
Monster Statistics[]
Type | Lesser Undead | ||
Life | 2d6+20 | ||
Number Appearing | 1d4+2 | ||
Weapon Skills | Hand to Hand | ||
Combat Bonuses |
+5 ADV +5 ATK +5 DGE +5 DEF +7 DAM |
||
Weapons |
Claws (2d10+7) Fire Burst (3d8) |
||
AtR | 1 | ||
DEF | 4 | ||
Height | 5 feet | ||
Weight | unknown | ||
Special Attributes |
INT: 2 WIS: 2 AGI: 7 STR: 7 SPD: 9 END: 6 PAT: 4 |
||
Special Abilities | 5 PER | ||
Exceptional Skills | +3 Nightvision | ||
Saving Throws | +3 Miracles | ||
Spoken Language | Qu'arth | ||
Weakness | Holy Weapons 2x DAM | ||
Immunity |
Fire (natural and supernatural) Poisions |
||
Magic Abilities |
Earthen Climb Fire Burst See the Unseen (constant) |
||
Valuables | none | ||
Equipment | N/A | ||
Experience Value | 285XP+1/life |