Glass Golems hide in open portals as stained glass windows and spring to action when approached. Though they appear to be made of natural stained glass shards, Glass Golems are supernaturally reinforced, giving them greater damage resistance.
Holy Lands Attributes | |
---|---|
INT |
Intellect |
WIS |
Wisdom |
PAT |
Patience |
STR |
Strength |
AGL |
Agility |
SPD |
Speed |
BEU |
Beauty |
CHR |
Charisma |
END |
Endurance |
Holy Lands Abilities | |
---|---|
PER |
Perception |
SRC |
Search |
CLI |
Climb |
JMP |
Jump |
BAL |
Balance |
HID |
Hide |
Monster Statistics[]
Type | Lesser Demonic Construct |
Number Appearing | 1 |
Life | 2d6+32 |
Weapon Skills | |
Combat Bonuses |
+5 ADV +5 ATK +5 DGE +5 DEF +4 DAM |
Weapons |
1d8 Thrown Glass Shards (2x) 2d6 Claw 3d6 Kick |
AtR |
2 Thrown Shards 1 Kick or Claw |
DEF | 5 |
Height | 4.5 ft. |
Weight | 75 lbs. |
Special Attributes |
9 AGL 7 SPD |
Special Abilities |
3 PER 3 JMP |
Exceptional Skills |
+9 HP Sight +8 Nightvision |
Saving Throws |
+3 Miracles +3 Holy Items |
Spoken Language | None |
Weakness | None |
Immunity | Standard |
Magic Abilities |
Giant Leap Glass Shards |
Valuables | None |
Equipment | None |
Experience Value | 310XP |