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Treebilk

Tree Bilks stand in silence in frorest settings waiting for unsuspecting victims to approach, at which time they grapple and squeeze their victim until it's dead. The skill Grapple or a helping fighter is required for characters to escape a Tree Bilk's grip.

Holy Lands Attributes

INT

Intellect

WIS

Wisdom

PAT

Patience

STR

Strength

AGL

Agility

SPD

Speed

BEU

Beauty

CHR

Charisma

END

Endurance

Holy Lands Abilities

PER

Perception

SRC

Search

CLI

Climb

JMP

Jump

BAL

Balance

HID

Hide

Monster Statistics

Type Greater Demon
Number Appearing 1 or 1d3
Life 2d4+55
Weapon Skills Hand to Hand
Combat Bonuses

+5 ADV

+5 ATK

+5 DGE

+5 DEF

+7 DAM

Weapons

2d10 Claws

2d6 /RND Grip

AtR

2 Claw

1 Grip

DEF 6
Height 12 ft
Weight 300 lbs
Special Attributes

12 PAT

7 SPD

15 STR

Special Abilities

5 PER

4 BAL

Exceptional Skills

+8 Nightvision

+5 Grapple

Saving Throws

+4 Miracles

+4 Holy Items

Spoken Language Qu'arth
Weakness Fire (2x DAM)
Immunity None
Magic Abilities None
Valuables None
Equipment None
Experience Value 410XP

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